Avoid taping anything directly to a sealed product, and store cards in a clean, dry, smoke-free space
I pulled basic lands for Urborg, Tomb of Yawgmoth and Yavimaya, Cradle of Growth to make these more likely
Stirring Wildwood | Illustration by Eric Deschamps Creature lands: half creature, half land
Rather than just handing players a deck of cards and rules separately, the starter set blends the two together, presenting a fully playable tutorial designed to run two players - or one person controlling two decks, if needs be - through the basics
The Tie Up ability doesn't tap the creature, it just prevents it from untapping if it is already tapped or becomes tapped through some other means
The process of designing weapons, equipment, armor and of course characters was very fun