I mean, I know that the art on a card can affect the price, thats some pretty basic finance
As food for thought, there are two ideas I've seen floating around that work well for Golems that I particularly love
The game is always changing and getting harder
These are game objects. Heggen also tells me they are still looking to experiment with Secret Lairs in the future, the latest example of which is a recurring collection of basic land drops based on astrological signs
One of the most common is the +1/+1 counter, but counter markers are also used for planeswalker loyalty, to charge abilities, and for specific card qualities
Even though Endurance is mostly played as a sideboard card, basically any green deck in the format plays it to fight graveyard based strategies