Its a effectively a game that appears to be designed by Vampire The Masquerade fans that kind of dont know what they are doing, but fully understand what a Vampire The Masquerade CCG should feel like, if that makes any sense
At best, you have Actions like Mother Knows Best and Dragon Fire but those dont always see play
As players, we see this war unfold across 36 sieges, the first battle subtype and a permanent (like a land or creature card) that sits on the battlefield for players to attack
More directly, ways to copy or recur extra turn spells are useful
The Set Booster is what most players will think of when the idea of a booster pack comes to mind even though the Draft Booster (which well come to!) features the more traditional mix of booster pack cards its simply a random selection of cards from a specific set, containing a mixture of Common, Uncommon and Rare cards
But I think most of its value comes from the tons of cards it draws you