It's great in Pioneer against Amalia Combo decks and in Commander in more competitive games where creature-based combos are much more expected
It also highlights essential colorless options
When it came time to work on deserts, the first thing that popped into everyone's mind was this card: Yes, Magic has a card called Desert
It doesn't end the game quick enough or provide quite enough value to win the game on its own
Finally we round out the upgrades with more Enchantress staples like Wild Growth for enchantment ramp, Hallowed Haunting as blockers and finisher, Brilliant Restoration for mass reanimation, etc
Kor Spiritdancer All That Glitters Curious Obsession Jund Citadel (3 players) : Instead of a pure sacrifice angle with Witch's Oven and Cauldron Familiar, this deck aims to get Bolas's Citadel onto the battlefield and potentially win on the same turn