This equipment gives ward to defend your creature and makes the equipped creature unblockable
While its one of the most difficult to play, its also the most rewarding
His crowning achievement, he'll add with a grin, is a hedron plucked from the highest point of the Akoum Skyclave
Flying, first strike, trample, lifelink, and haste for just give mana on any Spider you play is potentially game-winning, especially now the Spider-Man set has printed so many new tools for the creature type
To show how efficient this card is for the right deck, the final versions of Miracle Grow, which were dubbed Super Grow, used Mystic Enforcer as a finisher, since by the time you'd get around to casting it you had an all but guaranteed 6/6 flyer for four mana
By the way, Fatal Push will always be a pillar of the format, a great efficient card and the premium removal for all the decks that cant afford to go red