This card pays off sacrifice strategies by generating Food tokens when your Creatures die, and mills opponents libraries whenever you sacrifice a permanent
Although triggers are the law to themselves, after going off, they will sit and wait patiently fot their turn to go on the stack, and that happens only the next time a player would receive priority
But it's still only one creature, so if it's destroyed, there's one trigger for a creature dying, even though multiple creature cards will enter the graveyard from the battlefield
[card]End Hostilities[/card] $2 Its a sweeper, people
This list was ranked for Commander, though you might want to avoid casting too many of these lest your pod eject you
The attack also has some ranged anti-Scheming potential, which is always useful