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Put a +1/+1 counter on it for each land you control
Created all the way back in 1996, the list has been the subject of debate from the day it was created, and now, nearly 25 years later, it continues to cause discussions (and problems)
Dropping an aura or equipment spits out a 2/2 Spirit with menace, and every modified creature gets a +1/+1 counter at the end of your turn
Id add it in decks built to attack with a large number of creatures, or to Isshin, Two Heavens as One decks to double its powerful trigger
If everyone plays at least one one or two drop, and a three drop before you untap on turn three, and someone has made a treasure or a clue, thats already ten nonland permanents