Keith Adams have stated that many of the playtest decks he has found contained zero rares (and there weren't that many pre-alpha playtest decks to begin with after all)
Gitaxian Probe + Mishra's Bauble Let's put it this way: A cantrip that you can pay for with life rather than mana, and tells you what your foe's up to, is so fundamentally broken that Gitaxian Probe is banned in Modern and Legacy, and it's also restricted in Vintage, where it's no stranger to top-tier decks
Dominion tempts you with the Ring and puts a +1/+1 counter on your Ring-bearer
(In the past, Ive disagreed frequently and sometimes volubly with Jesse Mason, but his blog post on the topic is one of the best Ive seen.) When Unglueds humorous follow-up Unhinged came out in 2004, full-art basic lands illustrated by John Avon, once more black-bordered to allow for regular Magic play, were part of the set
That randomness is part of what makes cracking packs enjoyable, and it is how most players grow their collections
What do you think?