As with Magic, an ongoing plot takes center-stage to keep dedicated players invested as well (it was apparently the first major work done on Lorcana, with Miller pointing out that the team "wanted to make sure that it didn't feel like we were just putting characters on cards")
There is one little touch that I really love
If you're mana-flooded, overcommitted into a board wipe, or just aren't finding your card draw, being able to recast a spell like this can give you a solid plan on a turn where otherwise you'd have nothing
The majority of Epsilon playtest cards used new illustrations not seen in prior playtests, though a number of the playtesters' favorite illustrations remain unchanged
Since Zur The Enchanter has flying, this makes it easier to be able to swing safely into an opponent that doesn't have any air protection
However, misprints that make the card confusinglike a Forest with Plains art, a half-and-half miscut that shows two cards, or anything blankoften arent allowed because they can mislead opponents or reveal information