Warhammer 40k Conquest I have to admit I only played this game a few times and never actually bought into it and there is good reason for it, but still the few times I played it, it made a big impact on me and I always think of it whenever the subject of CCGs comes up
If anything, outside of the obvious mill deck inclusion, this might just function as a second Sapphire Medalion in Commander decks
Jar of Greed
Find four similar cards to ensure you still get what you need - like four different removal spells or lands Put some copy or recursive effects into the mix to make sure you get the cards anyways - like two spells, Snapcaster Mage, and Torrential Gearhulk Find four completely different effects and the opponent has to be the one to figure out what you might need Find four cards where you don't mind any of them landing in the graveyard - they might have Flashback or Escape
Protection With all of the tokens under your control, it would be a shame if they get wiped out
I focused on creating a concept that maintained color identity while also being flavorfully "snow." 1 Extended-art card One of 36 extended-art rares and 4 extended-art mythic rares